In addition to locking silencers to submachine guns- I will get into the carrot shooting in a minute- They locked UAV Jammer as part of a separate division. You can not play stealth, because for some reason they locked silencers to not only a single division, but is single class as well. There is a 10th of the strategy involved in this game than in previous titles. For the most part- it is a run and gun shit show. This game solely caters to 1 or 2 styles of play. They're simply part of the bigger problem. The best part is- you think these game mode changes are why I am pissed. Highly unlikely you will post a competitive score playing any other way. In search and destroy- the timer being reduced has turned it into one of two options unless you're playing on the trench map, in which case replace SMG with shotgun. Or I would have to Capture 7 objectives without dying. For perspective, if I wanted paratroopers, I would have to get more than a 22 GUN kill streak. Lets make 10 kill/3 capture 1 kill UAVS in Domination. They kept the main game modes, but for some reason thought it would be a good idea to fuck with them. There has been enough game mode variations and map variations to cater to many types of players. Every create a class system has been one of two systems, which themselves were a split of the same hair. There has been an established recipe for what a Call Of Duty game consists of which has- in my opinion- been pretty consistent since WAW. None of that shit is even what makes me that mad though. Okay- I have seen all of the posts about shitty net code, pretty much every game function not working, lack of content, lack of game modes, I mean, there is a plethora of fucked up shit that has to do with malfunctions.
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